I posted a demo run of the Shiradi Shuricannon at high Heroic levels to demonstrate the build’s basics.
As an Epic character, the ‘Cannon’s training in Shiradi, along with some ninja happiness, can be summed up in one phrase: Nothing comes close.
You can take that in both senses of the meaning.
The Shiradi effects, for those unfamiliar, add interesting elemental effects around 7% of the time that add area-of-effect and direct damage to targets using ranged attacks. It doesn’t matter what kind of ranged attack you use; even magic works (thus the popularity of the Shiradi Sorcerers).
Now, a 7% chance for an effect to go off (“proc”) doesn’t sound like much.
Well, then, you have to look at the Shuricannon’s basic design. Here’s a screenshot of Szyncletica’s character sheet (above).
Here you see that DEX is very, very heavy. That’s because DEX determines both damage and to-hit for a Ninja Spy. Also, the DEX is also the percentage of a second shuriken through from both Shuriken Expertise (granted as a Drow) and Advanced Ninja Training. As an Epic character, Szyn and her kind normally throw 2-3 stars per attack at the minimum with this ability.
The typical ranged feats (Rapid Shot, Quick Draw) also help thrown stars per second.
Ultimate Wind Stance adds 15% to that throwing speed.
And then, we add Shiradi’s Whirling Wrists: up to 60% increase to that throwing speed.
But wait, there’s more.
Use Spelltouched Shuriken for greater raw damage and additional crazy-random damage effects to go with Shiradi’s, and Green Steel for these special cases such as high-level demons and undead.
The result? Attack speed and damage so incredible that few things get close enough to hurt the Shuricannon before it mows them down.
Bonus training in Primal Avatar adds in Rejuvenation Cocoon for good self-healing and Shiradi’s Healing Spring for backup.
For burst damage, Ten Thousand Stars adds extra stars based on the WIS modifier.
I’ve soloed the Devil Battlefield quests except for Genesis Point (where I needed a hireling) to gain enough favor for Yugoloth (“Yugo”) potions. They give a +2 stacking stat bonus but with a tradeoff. Also available are DDO stat elixirs that do the same but without a tradeoff. That’s another +4 to essential stats if required for damage and defense (DEX/WIS).
The summation: The Epic Shuricannon, while perhaps having fewer types of versatility that a “Monkcher” might have, is perhaps the best thrown-weapon build anywhere. As Firewall, creator of the build, has argued time and again in his thread, while multiclassed builds using Halflings might get some benefits, they are offset by one thing or other that’s part of the Shuricannon’s success. You have to train in Shuriken proficiency and Expertise for non-Monk halflings. You lose the DEX to Damage effects, as well as the Drow’s shuriken competency training bonuses. The Drow/Monk spell resistance and Dodge is superior. Ninja Spy’s Shadow Veil adds high incorporeality and invisibility.
Multiclassing also means you lose a level 20 capstone. The Shuricannon’s capstone, as a pure Ninja Spy, is gaining Vorpal to any shuriken and other piercing and slashing ki weapons, as well as +2 DEX and (although still a nagging bug) increased critical threat range that should bring the crit range to as wide as 15-20.
To demonstrate, I’ve recorded two videos.
This first one is of Szyncletica managing the undead giant skeletons on the way to Garamol’s lair in the raid wilderness of the Subterrane. Fans of the blog know that Lynncletica, a Shintao tanker, is strong enough to farm this area, where no hirelings are allowed. But could a Ninja Spy, a class tree not designed with self-healing or undead attack proficiency do the same–and with only a throwing star? The answer comes from Szyn’s high DPS and one triple-positive Greater Disrupting shuriken that ends the CR 25 Garamol far faster than Lynncletica and with fewer resources expended.
The second video shows how Szyn handles a mob. A perfect place for this is the Underdark Arena challenge, “Fight to the Finish.” One ninja: one mob for 10 minutes or more–seems like a fair fight.
She owns a Level 20 Icy Bursting Improved Paralyzing star that halts most everything. Occasional hits of the Nerve Poison from Shiradi training and freezing from her Level 14 Frozen Tunic (still equipped on Epic) make for quite a dominating show. Improved Precise Shot ensures very heavy mob damage and crowd control. She uses a Onyx Panther to aid with aggro management a bit, healing it with Rejuvenation Cocoon as needed, but doesn’t rely on it.
I’ve directly uploaded these videos (trying once more to get the overall brightness correct with better success) for far better clarity, and am using Amara to add captioning, rather than using Windows Movie Mangler. Just click the CC button if you don’t see the captions on the Garamol run. The second video has no commentary: 1 movie = 1,000,000 words.