My stalwart level 20 Light Monk, Syncletica, completed her 20th Shroud yesterday in the company of her guildies on Tyrs Paladium. It was a textbook run, with only a slight misstep in Part 2. Despite a really ugly-looking monster selection there (kobald, fire elemental, troll and lion), we finished it well, zipped through part 3 in under 5 minutes and nearly took down ‘Arry in our first swing at him.
Just one death in Part 4, although not from the dreaded Shroud Blades. As promised, the devs did nerf them down a bit so that they do not strike as often, yet still persist long enough to keep you on your toes. ‘Arry, on the other hand, was still as mean as ever with flying meteor strikes. One, combined with lag, took out 1 guildmate, but the party smacked ‘Arry forward to part 5, which threatened to become a little uglier at the very end.
Four guildmates died as ‘Arry was less than 10%. Up to this point I had continued to experiment with Syn’s handwraps to determine the better damage output against ‘Arry. Syncletica is a Shintao III (natural Silver DR) wearing a Holy-Bursted Kyosho’s Ring (Good DR), so all that was left was to add on some sauce to that pit fiend’s goose. The answer came with some handwraps I’d tried off and on but could never quite love, until now: the Unstable Handwraps. Thanks to an Artificer in the party, they received Shocking weapon damage. Combined with Silver/Good DR, Mountain Stance III as well as a Greater Bold Trinket for Shocking Blow criticals, I gave it everything I had, watching many purple numbers rise from the boss from the electrical attacks as well as the Outsider bane, spamming Void Strike IV and Earth strikes with Healing Ki later as our clerics began to go into damage control. Our guild persevered once more, plowing ‘Arry down.
So, finally, I have the final piece of the puzzle to Syncletica’s Riddle: How can you have maximum HP, saves, fortification and damage while keeping blindness, deathblock and many other essentials also in place? That piece is an Essence of Cleansing from my end-game loot list, tucked comfortably amidst several +2 tomes and one tempting +3 DEX tome. Now I can soon wear my Triple-Immunity Deathblock Goggles in tandem with my +45 HP cloak, allowing permanent use of the Icy Raiment robes for the best all-around numbers I can think of grabbing for now.
The only thing I have left to consider are my bracers. While the Jidz-Tet’ka bracers are still great situationally, an epic version would add a touch more AC. But epic runs through “The Tide Turns” will be slow in coming as my guildmates with Monks make their way upward in levels.
As soon as I find a charitable guild that will let me borrow their ship’s Altar of Devastation for some quick crafting, I’ll have Syncletica about as powered up as I can make her in this, her first life.
Thanks to everyone in my guild and all my fellow players in PUGs that helped me out in any and all ways possible!