A few weeks ago, a little bored while waiting for some work at work, I started to browse through one of my web pleasures: TV Tropes.
As I was pursuing something D&D related that I’ve long forgotten, a stray link kidnapped me as always, pointing me towards a webcomic called Rusty and Co.
If you play DDO or D&D, this is a must-read with only one downside.
Rusty and Co. is (mostly) the story of three adventurers. What makes them different is that they are themselves monsters that jumped sides to work as Good or Neutral mercenaries.
There’s Rusty, an adorable little rust monster with a simple vocabulary to resolve many plot issues. (“Eat sword?”)
There’s Mimic. He’s a Mimic. He shapeshifts, finds work for the trio and is the most (only) competent spokesman. Good Diplomacy skills, for a box.
Lastly, there’s Cube. He’s a gelatinous cube, the team’s muscle, the very silent type and a complete badass.
None of them have hands. That might make an adventure hard to start when you can’t open the door to it. But that doesn’t slow them down.
Over the course of their adventures, they find human and humanoid allies. All of them have their appeal.
There’s the Princess. She is a powerhouse unarmed fighter that is anything but a damsel in distress and is barely Lawful Neutral. Sound familiar?
We have Madeline, the Paladin. Cute, severely brave, a bit of a ditz (low WIS), and relentless. Has the most awesome fighting style and smites evil with mere gardening tools (you’ll have to read to figure out why).
There’s Roxanne, an elven Bard with incredible cunning. Can weaponize sticks of wood but not in the way you think.
We also have Prestige, a young wizard and a bit of a detective. She gets involved in the Mob–run by a bunch of illitids.
And there’s Stabs, a halfling Rogue that totally lives up to their reputation.
Through the trio’s adventures, you are assaulted with incredible bits of D&D and fantasy lore, puns from the hells, other monsters and tons and tons of laughter, not to mention wonderfully drawn panels by the web artist, Mike R.
To give you a sample, I present this panel. Here, our paladin and cube are fighting an elder god that stopped by Reality for a cup of coffee, maybe, while threatening to destroy all life as we know it…
The downside to the laughter and drama and D&D kitsch? It’s a weekly webcomic.
So start from the beginning from the Archives, read it slowly and digest it well.
By the time you’ve caught up, you’ll be dying from anticipation. And don’t forget reading the comments below each panel–they’re just as funny as the comic.