Update 23 brought a fascinating addition to the enhancement tree: Harper Agent.
For those of you that don’t bother to read the flavor text of various Harper favor quests in the Forgotten Realms to gain an idea of who they are, here’s some info from one wiki, and more information from Wikipedia. Of course, DDO Wiki has a short summary.
For DDO purposes, the Harper Agent is the first enhancement tree that any character can access. In fact, your character is granted this tree automatically as a VIP, but requires a DDO Store purchase for others. (Reports are coming in that some players don’t see the tree: This is a Known Issue.)
Harpers are the Forgotten Realm’s counterpart to MI-6 or CIA or House Phiarlan: they’re spies. A good-aligned group, they investigate and infiltrate suspicious groups throughout the land, seeking any information they can use to counteract and defeat those who try to subjugate or eliminate the good people of Faerun.
The Harpers we see in Eveningstar are quite busy in several theaters of operation. You’ll first encounter them as they deal with a caustic infection and a maddened druid in “The Druid’s Deep” quest chain. Shortly after, the Harpers are fending off the Netherese on three fronts: A race to collect pieces of a dangerous and ancient Netherese scroll in “The High Road” adventures, dismantling a Netherese outpost embedding itself in the Wheloon Prison, and rescuing Oriphaun Huntsilver while also stopping a powerful Netherese army in the Storm Horns.
Odds Are You Won’t Live to See Tomorrow
The Harper Agent tree appears more suited for Intelligence and magic users.Your precious Action Points will be strained to use much of what this tree offers while also keeping your class tree abilities strong–and that’s what the developers appear to want you to do. The Harper is a class to itself. Harpers are spies first with a strong Minor in Asskicking second.
Each Core Ability increases Universal Spellpower, your to-hit against Evil creatures, and/or your DEX, CHA or INT ability scores.Tier 1 abilities improve general Rogue/spymaster skills of Listen, Search and Spot, toughens you up with innate Energy resistance and HP, and adds the first of two Strategic Combat abilities. The first lets you use your INT modifier as your to-hit with melee and ranged weapons. You can improve this ability in Tier 3 to use your INT modifier for your
attack damage rolls. This ability alone is going to be positively exploited by Rogue Assassins, whose INT is used for many of the skills, including Assassinate. Pumping up only INT is a godsend for damage and DCs as both Rogue and Assassin.
Spell power and spell point boosts come throughout, as well as Melee Power and Ranged Power boosts. New to the game, not all classes gain any of these new augmentations to attack damage except, perhaps later, as Epic characters. The Harper Agent can add more to the Heroic character.
As for Monks, there’s less there to consider except for, perhaps, the Arcane Archer or half-elves. Increases to melee power, spell and hit points and spell power might be great for my Pynthetica, the Zen Archer. The Ranged Power boosts alone might compensate for the lesser overall damage she deals, being neither a “monkcher” or Ranger. But my Action Points are spread all over already. It’s going to be hard to accommodate the new tree.
Given You Some Numbers, But Take Away Your Name
The Harper Agent is all about higher numbers. More ability points. More spell power, melee and ranged power. Ultimately, magic users gain more versatility as they can reduce their dependency on material spell components and add the Extend Spell feat as an enhancement through the tree, freeing up a feat slot. By level 12 training, your weapons can gain Deception effects or Righteousness (good-aligned) or you can add 10 stacking Harper bonus spell power.
But as I noted, the more you train as a Harper, the less potent you may become in your traditional class.
But for most DDO players, multiclassing is commonplace. The Harper Agent simply allows additional diversity but at a cost to some of your identity. I noted how Assassins will eat this up (I’m strongly considering how to add this to Sukitetica). Wizards can gain some serious powers, as well as Bards, the natural traditional class that might mate best with the tree.
If you find that your traditional class tree’s Tier 5 offerings are lackluster and your racial options even less appealing, then the Harper Agent might bring a refreshing and powerful change to your build.