Off Topic: Why I’m Still Catholic

This isn’t a post about Dungeons & Dragons Online or anything about gaming in particular. It’s a response to a challenge by Elizabeth Scalia, a Catholic writer and blogger. I’m merely taking a liberty in using my blog to meet her challenge. (There have been far fewer clever internet challenges lately.) If you’re not interested in my personal insights on my faith, do ignore this post.


 

The Anchoress, also known as Elizabeth Scalia, made a public challenge to anyone with a web presence to explain why they remain a Catholic, especially during this time where many people warp their desires into political and social pressure to intimidate those who fully practice their faith, not restraining it behind the church doors.

My blog typically restricts itself to discussions about Dungeons & Dragons Online, a multiplayer online world based on the popular tabletop game. So I’m doing something that blogs shouldn’t do much, if at all: Speak off-topic.

I’m going to do so, just this once. I might even be able to show how my faith even intersects with my gaming.

I’m not known anywhere outside of this blog. I’m just a father and husband. As a kid, my family wasn’t particularly religious, although my grandmother was raised Catholic. I did grow with a respect that God existed, but could never understand that “Jesus” thing.

For some reason, God has surrounded me with German Catholics. My high school best friend, my college best friend, and my wife are German Catholics. That was the catalyst that, in 2005, made me enter into the faith. But that’s a story in itself.

In mid-2004, I divorced from a civil marriage. I felt lost, guilty and broken. Despite not looking for anyone, someone appeared at a science-fiction convention I attended. In these gatherings most people have several things in common, and this young woman and I had an interest in wearing costumes the following evening. Specifically, I was going to make an effort to look like the character of Morpheus from The Matrix films, and she as the character Trinity.

While my costume at the time was nothing to speak of, the young woman’s rendition was breathtakingly accurate, and her facial contours were nearly identical to the actress that played the role.

I was smitten. We spent much of the day looking for someone who we heard had dressed as the central character of the films, Neo, also known as “The One.” We never found that costumed man, but the young woman and I found each other.

Over the weeks, she introduced me to the Church again in a more formal way, and I decided, a few weeks later, to enter RCIA (the teaching and discernment classes available at Catholic churches if you are interested in becoming Catholic or want to learn more). Like radio host Matt Swaim of “The Sonrise Morning Show,” I became part of the Catholic Class of 2005.

Thanks to Catholic radio and TV, especially Catholic Answers, I gained a reliable grounding in my faith. I became Catholic and stay a Catholic because:

  • We are founded on history. We mention Pontius Pilate in the Nicean Creed because Christianity came from a real man, in a real place and in real-time. We have witnesses and documents and thousands of years of history as proof of this.
  • We codified the sacred writings that codified what we call the Bible. Other Christians may declare the Bible as the sole rule of faith, but they neglect the point that Christ didn’t found a book, but a Church, and empowered successors to the Apostles to determine what the “table of contents” of Sacred Scripture would become, in the 4th Century.
  • We believe that science is supportive, not exclusive, in our faith in God. We have many, many scientists who, among other things, founded genetic theory, developed the heliocentric theory of the Solar System, and developed the Big-Bang Theory (the science, not the show).
  • We have survived the march of history, as Christ stated. From horrific falls of empires, many many wars, even bouts of corruption within the Church clergy have not toppled the Church. In fact, it seems to have strengthened its resolve to feed the poor, clothe the naked, bury the dead, and bring the word of Christ to a frightened, confused world. Many other Christian faiths, if they haven’t faded away, are changing so radically from their roots–from the teachings of God Himself–that they are shades of what they once were.
  • The Catholic Church sees the teachings of God as supernatural laws of truth, and defends them just as scientists do the laws of the scientific world. Just as the physical laws of the speed of light, mass, energy, and mathematics do not change based on whims, opinion or consensus, nor do the truths that God has revealed to all. While other faiths bend to the winds of culture (which, often, discovers its idea of “truth” was a bad idea), the Church knows that such truths, such as respect for human life, the purpose of marriage, and our ultimate destiny and reason for being on earth, aren’t subject to change, and are just important now as they were 2,000 years ago, today, and 2,000 years from now.

You can find many sources of my faiths on this document from Catholics Come Home.

Some of you who’ve never read this blog before (or likely will again) might find the blog’s title familiar. That’s because my central gaming character, Syncletica, is also the name of one of the first Desert Mothers, a Catholic saint and monastic (an early nun). In the game, I play the Monk class, which has a quasi-religious nature in the concentration of their inner self to perform martial arts feats. I try to reflect the reverence found in the Catholic monastic world within the game’s parameters.

That is, I created this blog (and a guide on the Monk class) to pass on what I’ve learned and to aid others in gameplay, just as St. Syncletica had forsaken her wealth in the 3rd Century to serve others and the Lord.

I was able to re-marry (see this link if you’re a Catholic and wonder how that happened, since you normally cannot divorce and re-marry in the Church) and, soon after, bring my mother and son into the faith, too.

catholicpriesthoodGod wanted me to know that I made the right decision in a personal revelation. 

One day, not long after entering the faith, a friend of mine gave me a poster she created to promote more priestly vocations in the Church.  This one, on the left.

This is Father Jonathan Meyer, a priest in the Archdiocese of Indianapolis. He normally wears a cassock, a long black coat that happens to look a lot like the coat that the enlightened Neo wore in the second and third films.

I had found the One after all. (My vocation is to marriage, not to priesthood, however.)

That man is one of many ones who become in persona Christi during the Holy Eucharist, celebrating the holy sacrifice of the One Holy Priest, Savior of Mankind, the Christ.

Yep. The Matrix made me Catholic.

 

Advertisements

Emissaries from Ghallanda

tree

Change is often stressful, but often brings great beauty as well as strength.

I created a new character, not on my home server of Ghallanda, but on Cannith.

This was the first server I think that the game pointed me to use on first logging in nearly five years ago. Two other characters rested there, unused for years.

My freshly rolled Zen Archer, Mericletica, got to work. I wanted to start off with a Poison Master, but for best results that needed a Drow, which took me a while to unlock on that server.

I’ll explain my larger reasons why I’m on Cannith, far from my stores of loot and a friendly, large and respected guild on another server, in a moment. For now, let me relate some fun that comes from this change.

The New World

Playing the game feels wholly different when you start over on a new server. Unlike joining the game for the first time and being wholly confused as to mechanics, location, and interaction, an experienced player on a new server has many advantages. I know what I’ll need to start a new home and where to find it–at least at first.

With no platinum to speak of, with no stores of loot, I began again. The earliest quests often provide commonly found and useful tools.

Since the Zen Archer is one of two genuine builds I’ve designed, I knew precisely how to start. To speed things up, Mericletica began as  a Veteran II character at level 7. This offered a bunch of suitable starter gear. But rather than handwraps, Meri chose a longbow. I pushed her AP immediately into the Elf racial tree to give her Dexterity-to-Damage, Dodge and Doubleshot bonuses like her parallel sister, Pynthetica.

A bargain offer on the Auction House: A Lumric’s Longbow, perfect for the hordes of undead in her future. (Turned out that this thing was effective against the Ghostly Skeletons in Delera’s Tomb that normally needed Good alignment to even hurt.)

My only first goal for the new Zen Archer was to get a Greatbow of the Scrag, a power bow for a low level archer with its blunted ammunition and higher damage, also great against skeletons. Several runs into the wilds of Three Barrel Cove came up with little. But I knew it dropped: Pynthetica got that bow after only a couple of runs on Ghallanda. Eventually I found one, again on the Auction House, at just the right time and cost.

If you’ve never started completely new on a different server, all access and resources are separate from your original home except for your Turbine Points. While I could spend about US$25 to transfer any of my characters from Ghallanda, I’m finding more and more that this is unnecessary.

Homesteading

DDO is a wonderful world. Your best game resource really isn’t your gear or build, but your brain. There are so many tools in the game that you might tend to ignore because of the benefits of a guild. Even then, you find yourself learning about more resources than ever before.

Mericletica is homeless within a city’s walls. Yet she is a Monk. Through my experience, she knows where to find resources to complete her mission, and her class offers innate support that makes survival easier.

The first tactic I’m using is the benefit of owning many character slots. Farming without a guild’s help requires you to use multiple characters to avoid quickly ransacking boss chests, among other needs such as multiple collectibles, platinum and gear sources, establishing a crafting character, and more.

I reactivated my Ranger, Cynthetica, picked up a bow for a bit and farmed the Cove, having little luck so far in getting that bow for her Zen sister. Cyn here has not been played since I joined over 5 years ago and created her, so she had lots of freebies sitting in her inventory, including a Raider’s box for a “Caught in the Web” raid weapon gift! She is taking her Pinion bow, that’s for sure.

More characters appeared. There’s now Gadgetetica, a young enterprising Halfling Rogue Assassin. Realizing the sad state of financial and material affairs with the small troupe, she’s spearheading acquiring the massive financing and crafting services, training herself in Cannith Crafting.

I’m now appreciating the benefit of a higher Haggle skill to improve my platinum stores. I’ve come to nickname her “Gidget.”

Also settling in to help is a Half-Elf Shintao Monk named Gwynncletica.

At 400 favor, a Drow Poison Master arrived on Cannith: Vipercletica. She’s going at things with a single blade, so it’s back to the Cove to find her a Tiefling Assassin’s Blade. Soon, I’m sure a Drow Bard might come to town. And a banking character is storing essential gear for myself and others for later adventures.

Mericletica herself is a bit gear-dependent and needs specific training different from her companions. She’s got Deflect Arrows trained, has emergency Displacement, Shadow Walk and Invisibility through her Dragonmark, but Meri lacked a Blurry item–critical for the zen-defense.

She now has Shadow Veil from her ninja training., with barely enough ki regenerating to add that important Incorporeality, or to use Ten Thousand Stars occasionally. She’s generating the 8 AP needed for Henshin Mystic’s Contemplation for another passive ki regeneration point and a bit more Concentration.

Back to getting Blurry. I fixated on the options. The prudent direction was to build a set of Bracers of Wind. In fact, getting the level 3 version only takes two ingredients and two challenges–the same ones needed for a level 7 version.

So late one evening, I grabbed Flower the Cleric and set off farming. Readers know that I don’t like the Cannith challenges. They are overly complex and often throw me out of the game’s immersion, like a McDonald’s restaurant within a mountain view to the background.

But the “Lava Caves: Circles of Power” and “Kobold Chaos” dragonshard runs went very well. It’s far easier to farm on a ranged character since you can cover a greater area of defense.

So Meri has her Bracers. Now it’s back to quest running for her, Gwynn and Gidget, with Cynthetica picking up slack later.

Worried that Meri wouldn’t have enough damage punch against undead as I entered into the Catacombs, I researched what Good-aligned arrows I could acquire. On Ghallanda, I’d just use my crafter to make some, but that’s not happening yet on Cannith. And surviving the fight at the start of “The Chronoscope” to reach the war-torn Rusty Nail tavern and their supplies of Flametouched arrows seemed a bit daunting at the time.

Turns out, 2 Marks of the Keeper given to a Marketplace collectible vendor yield 100 +1 Arrows of Undead Bane.

Now I’m all anxious because I’ve rediscovered how useful the collectible vendors can be now, especially in getting some ruby augments for some of my weapons as well as other augments for needed protections. And lots of specialty arrows.

The big hassle, outside of using a banking character, is getting a quiver that holds a substantial number of specialty arrows. The best are the Large Thin Quiver from the House Deneith vendor, at 1000 arrows, and the Very Large Thin Quiver from the DDO Store only, at 1500 arrows. I’ve been working hard on Favor rewards from Deneith for ammo, Phlarian for buffs and clickies, Delera’s Tomb for weapons and other gear, and so on.

I learned that the Hammer and Chain store, near the Harbor banker, sells inexpensive quivers that I could load and pack with as many arrows as I can hold and put into a bank.

Mericletica1Meri took her Greatbow of the Scrag and punched holes in the legions of undead in the Catacombs, gathering more Marks of the Keeper for later.

I might–just might–start running Necropolis now, especially if I can acquire more options to hurt undead with that bow or something better down the road, like a Bow of the Silver Flame.

Things feel all fresh again. I was even excited over a Cannith Challenge. Starting new really pushes you to consider more game resources in a different manner than what you’d normally do when affiliated with a guild or have an insane loot store.

I even used a Mirror of Glamering for the first time, copying an outfit that Meri had that looked perfect for her archery ways.

That outfit looked terrible to me when used on melee fighters, but the neck fan and extended bracers looked very appropriate for a Zen Archer.

The Mission on Cannith

So, why am I on Cannith? I guess it’s for the same reasons that EvenNote and BonnieBew and many others do what they do to help other players. My motivation is themed as well.

What role-play I do in DDO tends to reflect my actual faith as a player. In real life, I greatly respect the monastic traditions in the Catholic Church, particularly their historic role in the early monastic communities in aiding and preserving civilization after the fall of the ancient Roman Empire.

Monasteries were much like our guilds. They gathered men and women under a common theme. Often these people had training as farmers and scribes, weavers and craftsmen. They pooled their knowledge and aided their neighbors.

From the ruins of the Empire, the monastic traditions preserved and copied ancient texts, not only intricate Bibles (called illuminated manuscripts because of their detailed and ornate art) but literary works and histories. From these, they formed the first public schools and are the creators of the first universities. They refined food preparation, including things like cheese and beer. They codified the first hospitals and hospices and even hotels.

Did you know that, today, it’s estimated that the Church is the largest non-governmental provider of health care in the world, running 26% of the world’s facilities?

Through their faith and love of others, these men and women were dedicated and disciplined peoples that blew on the embers of hope to bring the flame of the Light back to a darkened populace.

This is why it’s inappropriate to call the Middle Ages as “The Dark Ages.” There was nothing dark about that time except for a sudden interruption of knowledge and unity that people such as the monks and nuns tried–and succeeded–in reassembling for many who had less than nothing.

And when a monastery was large enough, often missionaries are sent to spread their knowledge and aid to other communities, repeating the process of establishing a monastery and training and aiding those in need.

Mericletica and friends are my missionaries from Ghallanda in spirit. I want to aid others on different servers to be the best Monks their can be, through training and gear, but also to enjoy the spirit of new friends. I’m not leaving my old friends on Ghallanda, but the mission of the blog and the Monk and stealth guides is to help others best enjoy their playtime as a Monk.

A new server home strengthens my resolve to complete this mission, and is surprisingly fun in application. I’m learning to be more resourceful and hope to share this information here and on Cannith and any other servers I may be able to visit.

“To whom much is given, much is required,” God said. If I’m serious about making better Monks for DDO and to grow our worlds, I must take my mission more abroad.

While I initially planned on creating a new guild on Cannith, a friend of the blog has pretty much convinced me to join an existing community. Stay tuned.

Into Great Silence

Not all Monks know kung-fu. But their robes are spectacular, and, properly aligned, their Deity gives great power. (Thank you and blessings to Mepkin Abbey, S. Carolina)

Not all Monks know kung-fu. But their robes are spectacular, and, properly aligned, their Deity gives great power. (Thank you and blessings to Mepkin Abbey, S. Carolina)

Enlightenment within the confines of DDO for my Monks is a pleasant story. But it’s only a story.

There’s enlightenment that comes only from the truth found in reality. I’m giving up DDO for Lent.

During this Lenten season, from February 18 through April 5, I’ll be taking a break from DDO itself to devote attention to where genuine attentions are due. Lots of things such as time with my family, a boatload of space models eager to come alive, lots of spring cleaning and even work on some meditation and contemplation to honor my inner monk.

This year marks my 10th anniversary on entering the faith, so I feel obligated to mark the occasion with at least one profound gesture, especially for my wife, who, among Others, puts up with my gaming but deserves more time from me.

While I’m away from the game, I won’t be away from the blog. I’ll be posting from a stockpile of saved stories during these 40-ish days for your reading pleasure. I may also jump on the DDO forums to keep track of news and events and report on it as best I can in the few minutes I might take to do so.

So, look forward in the coming weeks to stories on another insane solo raid idea, Syncletica’s continued vow of poverty trials, Lynncletica’s tanker training, and Misty’s completion of many EDs for Ranger happiness and her first high-level raids.

As my guild’s rules note, “real life comes first.” See you in the Spring.

This is War, Cassie

I’ll admit that my life affects how I play my characters. I am not a typically aggressive sort.

In fact, were not for a couple of details, I could have lived a more contemplative life as a deacon in the Catholic Church. I guess I could consider, in my latter years to come, a life as an oblate with a religious order.

Syncletica is a real name of a real abbess of a monastic order in the 3rd Century. As a Catholic myself, I don’t believe that aggression is the first step in resolving issues. It’s one of the reasons I enjoy the Monk class with its syncretic blending of contemplative pseudo-Eastern philosophies, some based on fiction and others fact, to give life to the class.

That said, the world of Ebberon, like our own, is not entirely peaceful. As such, my Syncletica is a warrior abbess and cannot promote training in her dojo that doesn’t ultimately aid in the defense of X’endrik, including the elimination of enemies.

ninja peekI made the decision, as of reaching level 10 last night on Cassietetica, to make her a Rogue Assassin, rather than a Mechanic as planned.

Comments from my posts on Cassie gave me most of my motivation. She needs to be able to fight as well as she can hide and remove traps. Further, a Mechanic gains proficiency with repeating crossbows but this also uncenters a Monk using one. Assassinate will work unarmed or with ki weapons (shortswords or kamas).

Despite some objectives in a few quests where you can talk yourself out of a fight, pacifism as a whole is not the way of DDO.

Been leveling up Cassie heavily over the last few days. Now is the time to add her last two Monk levels to reach level 6 and get the Ninja Spy skills for invisibility/incorporeality, a few numbers for stealth, and shortsword proficiency. Got a lot left to play in reaching level 12:  “Gwylan’s Stand,” “Tear of Dhakaan,” “Redwillow’s Ruins,” the House Deneith chain, Sorrowdusk chain and perhaps the Necropolis and Threnal adventures that should get me to this point. From there, she gets all Rogue levels.

To make Assassinate work best, Cassie’s INT is a priority since it uses that modifier and level 14 will be as high as she goes for the Rogue level modifier. I need a boost there to add Combat Expertise and Whirlwind Attack to help her overall fighting in crunch times.

In most cases, she’ll still avoid attacking. Her stealth numbers should be quite good. But when something gets in her way, she should be quite capable of removing it and keep herself in stealth–something Ryncletica cannot do.