Spent a bit of time this weekend giving some love to my freshly-Epic Rogue Assassin, Sukitetica.
I’ve spoken a bit on my take on their general performance in comparison to Ninja Spies. I should sum up these points.
- Assassin Sneak Attack damage is incredible.
- Single Weapon Fighting’s speed with Sneak Attack damage is insanely powerful.
- UMD turns any Rogue into Batman–or, at least, Batman’s utility belt. From Raising Dead, to Heals, to defeating traps and opening doors, emergency buffs–they can do it all.
- Assassinate is still damned fun.
That said, the epic Sukitetica got herself killed a few times, which leads me to add one point.
- Assassins can’t take damage worth a damn. Or, at least, mine doesn’t.
That’s not really news. However, I feel that you have to be able to absorb some level of damage during crunch times. I ran with a great party on the Sschindylryn quests; always a personal favorite. We nailed “House of Rusted Blades,” clearing out everything while one person tanked the Blademaster boss perfectly for several minutes alone. Paladin.
In “House of Broken Chains,” the results were similar. I used my UMD to disable enough of the slave collars, although I learned fast that UMD’s roll is far less reliable than Concentration with a Monk. A few slaves died. But we got the rescue bonus and even took down a horde of spiders, clearing out the place.
But “House of Death Undone” took a little more party finesse since the place is full of enemies and enemies-turned-zombies. This House has a great medical plan: Life and Unlife Insurance. I wondered about their dental plan.
We took out the matron mothers in each House. House Avithoul was kind enough to present me with a Seal of House Avithoul for my trouble, a perfect ring that just made my DPS shoot up substantially.
I’m still stuck on what the Epic Rogue should be wearing, aside from that welcome ring. There’s no Commendations path I’m aware of that supports the Rogue. So, I guess the Rogue has to mish-mash items from various patrons based on the character’s need.
Looks like the Druids of the Kings Forest commendation rewards have the greatest general appeal. It provides great Hide/Move Silently bonuses, and offers Sneak Attack damage bonuses with all three set items.
Experience with Artemistika also reminds me that getting enough of these particular commendations are a pain in the butt. I’ll spend more time trading three commendations from more readily dropping patronages to generate what I need for the druids.
As for weapons, I’m still in great shape. The Sacrificial Dagger is simply a murder weapon in the hands of an Assassin against anything not a zombie. I used that weapon from the moment I could wield it, only swapping it out with a disruptor when I had a need. It’s got negative-leveling on a critical hit, and I do that a lot.
But back to Suki’s defenses. They suck. Her AC is laughable. Her miss-chance skills (20% Concealment, 0% Incorporeal, 18% Dodge) isn’t great. Without the Insightful Reflexes feat to use the INT modifier for Reflex saves and not DEX, Suki’s average DEX isn’t enough to ward off a high-level trap. Shadowdancer’s Dodge powers will work only if I’ve trained more Dodge and raise her maximum dexterity bonus (which I hadn’t). If she’s detected, she has few backups she can kick on to escape, like the Ninja Spy’s Flash Bang.
Her fortification must go to 150% to survive EE attempts. I watched her 56 DC to Assassinate work 90% of the time, but that 10% worries me. And she needs more to her rogueish skills to find and disable traps and open doors. I couldn’t pull off opening the locked door to the boss of “Death Undone.” It took a wizard in the party to beat it.
So Suki has a lot to fix. Lots of gear. Lots of Epic Destinies to train.
It’s going to be fun.
On Cannith, Suki’s counterpart, Gadgetetica, has been pretty vigilant until I realized that I didn’t train her Single Weapon Fighting on her. Big whoops. I ended up using my free Lesser Heart of Wood to Lesser Reincarnate her. Wasn’t a bad idea since this allowed me to reassign more AP into the Assassin tree to get that much closer to being ready to assassinate on schedule at level 12.
I haven’t spoken much about Shintao Monks lately. I’ll need to do so soon.